A trip to the local supermarket leads to an unexpected offer. One that sounds too good to be true. Will you take the offer? 

Written & Designed with Twine. 

Very straightforward, mostly linear text-based novelette length  game, where your decisions lead to different outcomes. 

- 17,928 Words Long

- 19 Distinct Outcomes (Endings) based on choices. 

- Can be completed fully (100%) in less than 2 hours. 

Inspired by: Beacon Pines, The Forgotten City & and one too many lotto scratch offs!

Purchase

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In order to download this game you must purchase it at or above the minimum price of $1.99 USD. You will get access to the following files:

Gift From a Roi Release.zip 165 kB

Comments

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(1 edit) (+1)

Wow...

I ended up completely immersed in the story. It was a lot to read with many different endings, but I was satisfied getting as much as I could out of it. It's funny to think how such a small chance encounter could lead to something crazy like the true ending!

*SPOILER WARNING*

I like how quickly you can get an ending, and how elaborate and dark some of them are (most of them are just you dying in crazy ways). Like in the ending where you kill Brice, it isn't like you tried to get rid of the coin, but you still get killed for murdering him, gives it a sort of unique touch. I was fully expecting some kind of twist ending where Brice was evil the whole time, and was refreshed to see that he's pretty much just a good and caring guy no matter what you do!

*SPOILERS OVER*

One thing is, the way you implement the French in Brice's dialogue makes it a little confusing to read at times. I do actually understand and speak a good deal of French so it wasn't too bad for me (him saying French words in the middle of a sentence honestly made me cringe a little), but it could be for other readers.

Great work!

It was written that way to emphasize that he's still learning English and was slipping up and resorting to his mother tongue from time to time. I may have added a little too much in hindsight. That and I'm not a native French speaker, so I had to dedicate a decent portion of the writing and development to researching it.